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Apple platforms supported
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Native Apple frameworks
| Regular Rork | Rork Max | |
|---|---|---|
| Language | TypeScript (React Native) | Swift (SwiftUI) |
| Platforms | iOS + Android + Web | All Apple: iPhone, iPad, Watch, TV, Vision Pro, iMessage |
| 3D and AR | Not available | SceneKit, Metal, ARKit, LiDAR |
| Widgets | Not available | Home Screen + Lock Screen widgets |
| Live Activities | Not available | Dynamic Island and Lock Screen animations |
| Device install | Via Expo Go (QR code) | One click install from browser to any Apple device (no Xcode) |
| App Store submission | Via Expo EAS | Two click from browser |
| AI model | Standard AI | Claude Opus 4.6 |
Native Apple Capabilities in Rork Max
3D GamesBuild 3D games and experiences using SceneKit and Metal, Apple's native graphics frameworks.
Augmented RealityCreate AR apps with ARKit and LiDAR for real world object scanning, placement, and interaction.
Apple WatchBuild watchOS apps with complications, workout tracking via HealthKit, and standalone functionality.
Widgets and Live ActivitiesHome Screen widgets, Lock Screen widgets, and Dynamic Island animations that show live updates.
Siri IntegrationAdd Siri intents so users can control your app with voice commands.
Vision ProBuild spatial computing apps for Apple's Vision Pro headset with immersive 3D interfaces.
First Swift app builder on the web
Rork Max is the first tool that lets you build native Swift apps entirely from a web browser. The entire Apple development stack (Xcode, iOS SDK, Simulator) runs on cloud Macs. You get the full power of native Apple development without owning a Mac or installing Xcode.