Glaze
Create real desktop apps in minutes by chatting with AI. Local first, OS integrated, and beautiful by default. Currently in private beta (waitlist).
What it is
⚠️ Glaze is currently in private beta with a waitlist. Existing Raycast users get priority access. Glaze is a desktop app builder made by Raycast that lets you create real macOS applications by describing them in plain English. You chat with an AI agent that builds the app for you, and the result is a genuine desktop application that runs on your Mac, works offline, and can access your files, tools, and hardware. Unlike web based AI app builders (Lovable, Bolt, v0) that output browser apps, Glaze builds native desktop software with OS level integration: keyboard shortcuts, menu bar presence, background processes, and file system access. Glaze launched in private beta on March 4, 2026, with Mac support first and Windows and Linux planned for later. It includes a public app store for discovering community built apps and private team stores for sharing internal tools within organizations.
Who it is for
Professionals who want custom desktop tools tailored to their exact workflow without learning to code
Teams building internal tools, dashboards, and utilities that need OS level access (files, background processes, menu bar)
Raycast users who already appreciate native Mac software quality and want to extend their setup with custom apps
Anyone frustrated with web apps that cannot access local files, work offline, or integrate deeply with their operating system
Small teams that need internal software built around their specific tools and processes without hiring developers
Pros and cons
Pros
- +The only major AI app builder focused on desktop applications. Lovable, Bolt, v0, and Replit all build for the browser; Rork builds for mobile; Glaze builds for your desktop.
- +Local first architecture means apps work offline, keep data on your machine, and have full OS access (file system, menu bar, keyboard shortcuts, background processes).
- +Built by the Raycast team, which has six years of experience building polished, native Mac software used by hundreds of thousands of professionals.
- +The app store model (public + private team stores) creates a distribution and discovery layer that other AI builders lack. Install someone else's app and customize it rather than building from scratch.
- +No coding required. Describe what you want in plain language and iterate through conversation. If you do know how to code, you can shape things further.
- +Free tier available with daily credits and full store access. Paid plans start at $20/month.
Cons
- −Mac only at launch. Windows and Linux support is planned but has no announced timeline.
- −Currently in private beta with a waitlist. General availability timing is unclear. Existing Raycast users get priority access.
- −Very new (launched March 4, 2026). No public track record yet for app quality, reliability, or the kinds of apps it can handle.
- −Credit based pricing means heavy iterators could find it expensive. Exact credit costs and limits are not fully detailed yet.
- −The app store is empty at launch. The value of discovering and customizing community apps depends on community adoption, which is unproven.
- −Limited public documentation on technical capabilities, supported frameworks, or how complex the generated apps can be.
Pricing
- Daily credits for app building
- Public store access
- Install and use any public app
- Larger monthly credit bundle
- Everything in Free
- One off credit pack top ups
- Private team app store
- Share apps within your organization
- Team billing and management
Prices change; check the official pricing →