0
Apple platforms supported
0+
Native Apple frameworks
| Regular Rork | Rork Max | |
|---|---|---|
| Language | TypeScript (React Native) | Swift (SwiftUI) |
| Platforms | iOS + Android + Web | All Apple: iPhone, iPad, Watch, TV, Vision Pro, iMessage |
| 3D and AR | Not available | SceneKit, Metal, ARKit, LiDAR |
| Widgets | Not available | Home Screen + Lock Screen widgets |
| Live Activities | Not available | Dynamic Island and Lock Screen animations |
| Device install | Via Expo Go (QR code) | Direct install from browser (no Xcode) |
| App Store submission | Via Expo EAS | Two click from browser |
| AI model | Standard AI | Claude Opus 4.6 |
Native Apple Capabilities in Rork Max
🎮
3D Games
Build 3D games and experiences using SceneKit and Metal, Apple's native graphics frameworks.
🔮
Augmented Reality
Create AR apps with ARKit and LiDAR for real world object scanning, placement, and interaction.
⌚
Apple Watch
Build watchOS apps with complications, workout tracking via HealthKit, and standalone functionality.
🏠
Widgets and Live Activities
Home Screen widgets, Lock Screen widgets, and Dynamic Island animations that show live updates.
🗣️
Siri Integration
Add Siri intents so users can control your app with voice commands.
🥽
Vision Pro
Build spatial computing apps for Apple's Vision Pro headset with immersive 3D interfaces.
First Swift app builder on the web
Rork Max is the first tool that lets you build native Swift apps entirely from a web browser. The entire Apple development stack (Xcode, iOS SDK, Simulator) runs on cloud Macs. You get the full power of native Apple development without owning a Mac or installing Xcode.